Whether new construction, renovation, or architectural extension, D&D's process starts from carefully listening to the voices of the plot and peripherysurroundings. Section 1, the first room in the exhibition, is composed as a tour of each project, so that the visitor can experience D&D's approach by walking around the city, guidebook in hand (provided at the entrance). The visitor will find architectural models of cities, with D&D's projects, as well as the surrounding streetscapesbuildings, all made with the same wood material. These models were made by D&D at the designing stage, to confirm how each project "naturally, and effectively communicates its intentions within the city". The viewer may not immediately recognize which is the D&D project. In these models we find D&D's basic approach; architecture as something within a continuity of urban time and space.